"VertexLitGeneric"
{
	"$basetexture" "MaxOfS2D/models/terrain_alpine_default"
	"$bumpmap" "MaxOfS2D/models/terrain_alpine_default_normal"
	
	"$phong" "1"
	"$phongexponent" "1"
	"$phongboost" "0"	
	"$phongfresnelranges"	"[0.1 0.5 1]"
	"$lightwarptexture" "MaxOfS2D/models/terrain_alpine_lightwarp"
	
	$ambientocclusion "0"
}