"VertexLitGeneric"
{
	"$baseTexture" "MaxOfS2D/models/picket_fence_01"
	"$color2" "[0.7 0.8 0.8]"
	"$detail" "overlays/detail006"
	"$detailscale" "1"
	"$detailblendmode" "0"
	"$detailblendfactor" "1"	
}
