"WorldVertexTransition"
{
	"$basetexture" "woods/nature/forest_rock_01"
	"$basetexture2" "Nature/grass_07"
	"%tooltexture" "woods/nature/forest_rock_01"
	"$blendmodulatetexture" "Nature/grass_blendmask"
	
	"%keywords" "tf"
	"$surfaceprop" "dirt"
	
	"%detailtype" "tf_forest_grass"
	
}
