"WorldVertexTransition"
{
	"$basetexture" "Nature/rockwall001forest"
	"$basetexture2" "Nature/grass_07"
	"%tooltexture" "Nature/rockwall001forest"
	"$blendmodulatetexture" "Nature/grass_blendmask"
	
	"%keywords" "tf"
	"$surfaceprop" "dirt"
	
	"%detailtype" "tf_forest_grass"
}
