// Texture by Maxime "MaxOfS2D" Lebled
// Edited from two textures by Valve

"WorldVertexTransition"
{
	"$basetexture2" "MaxOfS2D/earthbound/loghouse/onett_grass"
	"$basetexture" "nature/dirtground010"
	"$blendmodulatetexture" "Nature/grass_blendmask"
	"%keywords" "tf"
    "%detailtype" "tf_forest_grass_temp"
	"$surfaceprop" "grass"
	
	"$seamless_scale" 0.005
}