"LightmappedGeneric"
{
	$basetexture 			MaxOfS2D/earthbound/eb_brick_white
	$bumpmap 				MaxOfS2D/earthbound/eb_brick_normal
	$ssbump 				MaxOfS2D/earthbound/eb_brick_ssbump

	$color					"[0.89 0.88 0.87]"
}
