"VertexLitGeneric"
{
	"$baseTexture" "MaxOfS2D/models/balloon_classic_01"
	"$bumpmap" "MaxOfS2D/models/flat_normal"
	
	"$phong" "1"
	"$phongexponent" "40.0"
	"$phongboost" "0.3"
	"$phongfresnelranges"	"[1.0 0.5 0.2]"
	
	"$envmap" "env_cubemap"
	"$envmaptint" "[ .14 .14 .14 ]"
}