// VMT edit

"WorldVertexTransition"
{
	"$basetexture2" "woods/nature/forest_rock_01"
	"$basetexture" "nature/rockwall001forest"
	"$blendmodulatetexture" "Nature/grass_blendmask"
	"%keywords" "tf"
	"$seamless_scale" 0.0045 // :D!
}