"VertexLitGeneric"
{
	"$baseTexture" "MaxOfS2D/models/button_01"
	"$bumpmap" "MaxOfS2D/models/button_01_normal"
	
	"$phong" "1"
	"$phongexponent" "30"
	"$phongboost" "3"	
	"$phongfresnelranges"	"[0.1 0.5 1]"
}