// VMT edit

"LightmappedGeneric"
{
	"$basetexture" "swamp/Wood/wall007e"
	"$surfaceprop" "wood"
	"%keywords" "tf"
	"$detail" "overlays/detail006"
	"$detailscale" "2"
	"$detailblendmode" "0"
	"$detailblendfactor" "1"
	"$reflectivity" "[1.2 0.85 0.6]"
}
