"VertexLitGeneric"
{
	"$baseTexture" "MaxOfS2D/models/button_04"
	"$bumpmap" "MaxOfS2D/models/button_04_normal"
	
	"$phong" "1"
	"$phongexponent" "10"
	"$phongboost" "4"
	"$phongfresnelranges"	"[0.05 0.5 1]"
}
